Dungeons & Dragons Player's Handbook: Roleplaying Game Core Rules, 4th Edition
The first of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game.The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Player's Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs to create D&D characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, more magic items, weapons, armor, and much more.
Product Details
Customer Reviews
More fun than expected
I need to state this first. I was vehemently against almost everything that 4E stood for. Until I embraced that you could play both 3.5 and 4E (and should) as separate games. Sure, both are fantasy games, but they're not close. BUT - played on its own premise, this is FUN!
Fantastically Demeaning
As an RPG, this makes for a great boardgame I'd give my 8yr old nephew and tell him "Try this out, but when you're ready for the real thing, I'll hook you up".
I liken 4th ed. to the first 15 minutes I spent watching Star Wars episode I. I had high hopes, but very early on I realized something was dreadfully wrong. A cherished and much beloved source of escapism in my life had become mutated and perverted before my very eyes and I could feel my IQ being leached out of my ears in the effort to dumb myself down enough to get some enjoyment out of what I was enduring.
Reading about the Dragonborn was my Jar-Jar Binks moment of no return. "Play this character if you want to look like a dragon"... WHAT!!! Are the serious??? How infantile and insulting! Imagination...GONE!! The moment my eyeballs touched on that juvenile bit of script I knew that this had been marketed exclusively to conform to the online gaming world and was not asking of it's players any imagination or brain power or creativity. Don't get me wrong, I love video games and have a rip-snorting, fire-breathing laptop just for the hot graphics, but D&D has a different role in the gameworld and 4th ed is trying to tear that role away and grind the game into submission and conformity with the WoW.
There are a few nifty ideas: the encounter powers/daily powers, the occasional tweak here or weapon there, but overall it is a dry and bland corporate offering rushed out way too soon so as to make money. Some of the remarks I've read talk about how it's less complex than 3.5; well you are damn right there!!! The cornerstone of the game has always been take what you want and discard the rest, if there are too many choices, then get rid of a few and play with what works. The vast amount of material available and the flexibility that 3.5 offered allowed for one's imagination to be fully rendered on your character sheet. You could build exactly what you wanted and go in any direction you cared. All that is gone now; there are only a precious few directions in which you can take a character and they are not all that spectacular to begin with.
Another thing is the books themselves. They remind me of my textbooks from junior high; boring, limited, and a bit condescending. The 3.5 books were rich and detailed; enveloping pieces of layered information that really made you feel as though you were being brought into another world. I often would spend serious amounts of time reading the script in the background just to get a little bit more of the story about worlds and characters I would truly invest in. I tried multiple times to read and enjoy 4.0 and I JUST DON"T CARE!!!! It's aweful! If 3.5 were Lord of the Rings, then 4.0 is Battlefield Earth with N'Sync playing all the major roles. Ugh. I'm wearing myself out. It's like I'm mourning the loss of an old friend who decided he wanted to work for a health insurance company or go into politics or something.
Wait.. Where did the fun go?
First of this edition is not needed because 3.5 is almost perfect. Why spend all this time and money on a new edition instead of changing a few rules in 3.5? Between me and my friend we have every 3.5 book avaliable and frankly I don't feel like starting my collection over. Plus it sucks.
Related Links : Product by Amazon or shopping-lifestyle-20 Store
ไม่มีความคิดเห็น:
แสดงความคิดเห็น