วันจันทร์ที่ 20 เมษายน พ.ศ. 2552

Star Trek: Destiny: Gods of Night

Star Trek: Destiny: Gods of Night

Star Trek: Destiny: Gods of Night

Half a decade after the Dominion War and more than a year after the rise and fall of Praetor Shinzon, the galaxy's greatest scourge returns to wreak havoc upon the Federation -- and this time its goal is nothing less than total annihilation.

Elsewhere, deep in the Gamma Quadrant, an ancient mystery is solved. One of Earth's first generation of starships, lost for centuries, has been found dead and empty on a desolate planet. But its discovery so far from home has raised disturbing questions, and the answers harken back to a struggle for survival that once tested a captain and her crew to the limits of their humanity.

From that terrifying flashpoint begins an apocalyptic odyssey that will reach across time and space to reveal the past, define the future, and show three captains -- Jean-Luc Picard of the U.S.S. Enterprise, TM William Riker of the U.S.S. Titan, and Ezri Dax of the U.S.S Aventine -- that some destinies are inescapable.

Product Details

  • Amazon Sales Rank: #6617 in Books
  • Published on: 2008-09-30
  • Original language: English
  • Number of items: 1
  • Binding: Mass Market Paperback
  • 400 pages



  • Editorial Reviews

    About the Author
    David Mack is the author of numerous Star Trek books, including Wildfire, A Time to Kill, A Time to Heal, Warpath and the critically and fan acclaimed series Star Trek: Destiny. With Marco Palmieri, he developed the Star Trek Vanguard series, for which he has written two novels, Harbinger and Reap the Whirlwind.

    His other novels include the Wolverine espionage adventure Road of Bones, and his first original novel, The Calling, will publish in July 2009.

    Before writing books, Mack co-wrote with John J. Ordover the Star Trek: Deep Space Nine fourth-season episode ?Starship Down? and the story treatment for the series' seventh-season episode ?It's Only a Paper Moon.?

    An avid fan of Canadian progressive-rock trio Rush, Mack has attended shows in all of their concert tours since 1982.

    Having recently fled corporate servitude, Mack now resides in a secret location with his wife, Kara. Learn more about him and his wo

    Excerpt. © Reprinted by permission. All rights reserved.

    1

    Captain Ezri Dax stood on the bow of the Columbia and made a silent wish that returning to the wreck wouldn't prove to be a mistake, at a time when Starfleet couldn't afford any.

    Engineers and science specialists from her crew swarmed over the derelict Warp 5 vessel. Its husk was half interred by the tireless shifting of the desert, much as she had remembered it from her last visit, as Jadzia Dax, more than seven years earlier. The afternoon suns beat down with an almost palpable force, and shimmering waves of heat distortion rippled above the wreck's sand-scoured hull, which coruscated with reflected light. Dax's hands, normally cold like those of other joined Trill, were warm and slick with perspiration.

    Lieutenant Gruhn Helkara, Dax's senior science officer on the Starship Aventine, ascended the ramp through the rent in the hull and approached her with a smile. It was an expression not often seen on the skinny Zakdorn's droop-ridged face.

    "Good news, Captain," he said as soon as he was within polite conversational distance. "The converter's working. Leishman's powering up the Columbia's computer now. I thought you might want to come down and have a look."

    "No thanks, Gruhn," Dax said. "I'd prefer to stay topside."

    One of the advantages of being a captain was that Ezri no longer had to explain herself to her shipmates if she didn't want to. It spared her the potential embarrassment of admitting that her walk-through of the Columbia earlier that day had left her profoundly creeped out. While touring D Deck, she'd been all but certain that she saw the same spectral blue flashes that had lurked along the edges of her vision seven years earlier.

    To her silent chagrin, multiple sensor sweeps and tricorder checks had detected nothing out of the ordinary on the Columbia. Maybe it had been just her imagination or a trick of the light, but she'd felt the same galvanic tingle on her skin that Kira had described, and she'd been overcome by a desire to get out of the wreck's stygian corridors as quickly as possible.

    She'd doubled the security detail on the planet but had said nothing about thinking the ship might be haunted. One of the drawbacks of being a captain was the constant need to maintain a semblance of rationality, and seeing ghosts didn't fit the bill -- not one bit.

    Helkara squinted at the scorched-white sky and palmed a sheen of sweat from his high forehead, up through his thatch of black hair. "By the gods," he said, breaking their long, awkward silence, "did it actually get hotter out here?"

    "Yes," Dax said, "it did." She nodded toward the bulge of the ship's bridge module. "Walk with me." The duo strolled up the gentle slope of the Columbia's hull as she continued. "Where are you with the metallurgical analysis?"

    "Almost done, sir. You were -- " He caught himself. "Sorry. Jadzia Dax was right. We've detected molecular distortion in the spaceframe consistent withintense subspatial stress."

    Dax was anxious for details. "What was the cause?"

    "Hard to be sure," Helkara said.

    She frowned. "In other words, you don't know."

    "Well, I'm not prepared to make that admission yet. I may not have enough data to form a hypothesis, but my tests have ruled out several obvious answers."

    "Such as?"

    "Extreme warp velocities," Helkara said as they detoured around a large crevasse where two adjacent hull plates had buckled violently inward. "Wormholes. Quantum slipstream vortices. Iconian gateways. Time travel. Oh, and the Q."

    She sighed. "Doesn't leave us much to go on."

    "No, it doesn't," he said. "But I love a challenge."

    Dax could tell that he was struggling not to outpace her. His legs were longer than hers, and he tended to walk briskly. She quickened her step. "Keep at it, Gruhn," she said as they reached the top of the saucer. "Something moved this ship clear across the galaxy. I need to know what it was, and I need to know soon."

    "Understood, Captain." Helkara continued aft, toward a gaggle of engineers who were assembling a bulky assortment of machinery that would conduct a more thorough analysis of the Columbia's bizarrely distressed subatomic structures.

    Memories drifted through Ezri's thoughts like sand devils over the dunes. Jadzia had detailed the profound oddities that the Defiant's sensors had found in the Columbia's hull, and she had informed Starfleet of her theory that the readings might be a clue to a new kind of subspatial phenomenon. Admiral Howe at Starfleet Research and Development had assured her that her report would be investigated, but when the Dominion War erupted less than two months later, her call for the salvage of the Columbia had been sidelined -- relegated to a virtual dustbin of defunct projects at Starfleet Command.

    And it stayed there, forgotten for almost eight years, until Ezri Dax gave Starfleet a reason to remember it. The salvage of the Columbia had just become a priority for the same reason that it had been scuttled: there was a war on. Seven years ago the enemy had been the Dominion. This time it was the Borg.

    Five weeks earlier the attacks had begun, bypassing all of the Federation's elaborate perimeter defenses and early warning networks. Without any sign of transwarp activity, wormholes, or gateways, Borg cubes had appeared in the heart of Federation space and launched surprise attacks on several worlds. The Aventine had found itself in its first-ever battle, defending the Acamar system from eradication by the Borg. When the fighting was over, more than a third of the ship's crew -- including its captain and first officer -- had perished, leaving second officer Lieutenant Commander Ezri Dax in command.

    One week and three Borg attacks later, Starfleet made Ezri captain of the Aventine. By then she'd remembered Jadzia's hypothesis about the Columbia, and she reminded Starfleet of her seven-year-old report that a Warp 5 ship had, in the roughly ten years after it had disappeared, somehow journeyed more than seventy-five thousand light-years -- a distance that it would have taken the Columbia more than three hundred fifty years to traverse under its own power.

    Ezri had assured Starfleet Command that solving the mystery of how the Columbia had crossed the galaxy without using any of the known propulsion methods could shed some light on how the Borg had begun doing the same thing. It had been a bit of an exaggeration on her part. She couldn't promise that her crew would be able to make a conclusive determination of how the Columbia had found its way to this remote, desolate resting place, or that there would be any link whatsoever to the latest series of Borg incursions of Federation space. It had apparently taken the Columbia years to get here, while the Borg seemed to be making nearly instantaneous transits from their home territory in the Delta Quadrant. The connection was tenuous at best.

    All Dax had was a hunch, and she was following it. If she was right, it would be a brilliant beginning for her first command. If she was wrong, this would probably be her last command.

    Her moment of introspection was broken by a soft vibration and a melodious double tone from her combadge. "Aventine to Captain Dax," said her first officer, Commander Sam Bowers.

    "Go ahead, Sam," she said.

    He sounded tired. "We just got another priority message from Starfleet Command," he said. "I think you might want to take this one. It's Admiral Nechayev, and she wants a reply."

    And the axe falls, Dax brooded. "All right, Sam, beam me up. I'll take it in my ready room."

    "Aye, sir. Stand by for transport."

    Dax turned back to face the bow of the Columbia and suppressed the dread she felt at hearing of Nechayev's message. It could be anything: a tactical briefing, new information from Starfleet Research and Development about the Columbia, updated specifications for the Aventine's experimental slipstream drive...but Dax knew better than to expect good news.

    As she felt herself enfolded by the transporter beam, she feared that once again she would have to abandon the Columbia before making its secrets her own.

    Commander Sam Bowers hadn't been aboard the Aventine long enough to know the names of more than a handful of its more than seven hundred fifty personnel, so he was grateful that Ezri had recruited a number of its senior officers from among her former crewmates on Deep Space 9. He had already accepted Dax's invitation to serve as her first officer when he'd learned that Dr. Simon Tarses would be coming aboard with him, as the ship's new chief medical officer, and that Lieutenant Mikaela Leishman would be transferring from Defiant to become the Aventine's new chief engineer.

    He tried not to dwell on the fact that their predecessors had all recently been killed in fierce battles with the Borg. Better to focus, he decided, on the remarkable opportunity this transfer represented.

    The Aventine was one of seven new, experimental Vesta-class starships. It had been designed as a multimission explorer, and its state-of-the-art weaponry made it one of the few ships in the fleet able to mount even a moderate defense against the Borg. Its sister ships were defending the Federation's core systems -- Sol, Vulcan, Andor, and Tellar -- while the Aventine made its jaunt through the Bajoran wormhole to this uninhabited world in the Gamma Quadrant, for what Bowers couldn't help but think of as a desperate long shot of a mission.

    He turned a corner, expecting to find a turbolift, only to arrive at a dead end. It's not just the crew you don't know, he chided himself as he turned back and continued looking for the nearest turbolift junction. Three weeks aboard and you're still getting turned around on the lower decks. Snap out of it, man.

    The sound of muted conversation led Bowers farther down the corridor. A pair of junior officers, a brown-bearded male Tellarite and an auburn-haired human woman, chatted i...


    Customer Reviews

    Trek Rises to New Heights5
    I have progressed through several layers of Trekker-hood. Initially, I scoffed at Trek offerings beyond the orignal series cast. The seventh Trek film, featuring Captains Kirk and Picard, was my first exposure to the Next Generation. My fondness for all things Federation forced me to admit that I enjoyed it. I was hooked, and soon became enthralled by the superior story arc of Deep Space Nine. In short order, my love for Trek grew to include all of the television shows. But all series eventually end, and once Enterprise was cancelled, I tried to fill the sad and sudden void through reading. To my dismay, many of the authors seemed more interested in showing off their knowledge of science than in tearing off a ripping good story. The Star Trek: Destiny trilogy has decisively changed all that, and it begins with the first book, Gods of Night. Present here are extensively developed characters and cultures both familiar and brand new. Readers will encounter events separated by centuries--and sometimes millenia--but with a clear impact on one another. There are gasp-inducing encounters with arch enemies, genuine and serious moral dilemmas, exasperating political maneuverings, and finally, loads of ACTION!!!!! Star Trek: Destiny is no physics textbook; it's about multiple species trying to overcome their own frailties and survive the machinations of ruthless and implacable enemies. David Mack puts to work all of familiar features that true Trekkers crave to create an entirely new direction for the Federation to follow. Longstanding fans should find this trilogy, and the subsequent books that have sprung Athena-like from it, a joyful addition to the canon.

    Lots of complexity, modest payoffs to the casual Trekker3
    I've watched all of the Star Trek shows and movies and am old enough to have seen ST:TOS in first run as a kid, but I've never been real big on Trek novels. I've enjoyed some of the classics, such as SPOCK'S WORLD and FEDERATION, and even read some more recent novels, such as TAKING WING, the first in the Titan series, but I'm no more than a casual reader. This review is aimed at people like me.

    You probably already know the outlines of the story: The Borg have for some reason decided attack Federation colonies, annihilating rather than assimilating their populations. Picard's Enterprise and Riker's Titan (yes, he has a command) become caught up both in trying to defend the Federation and in trying to discover why the Borg have changed their goals and how they have managed to slip deep into Federation space. Ezri Dax's Aventine (yes, she has a command, too) is investigating an old mystery that might have some relevance to fighting the Borg: How did the USS Columbia, a contemporary of Capt. Archer's Enterprise, end up wrecked in the Gamma Quadrant, much farther from Earth than it could traveled in two centuries at warp 5? The answers to all of the novel's mysteries apparently involve some heretofore undiscovered aliens who are advanced, shy, pacific, and not perhaps as bright as they think they are.

    You might think that bringing together characters from Enterprise (Capt. Hernandez of the Columbia was a colleague and sometime lover of Capt. Archer), The Next Generation (Worf, etc.), Deep Space 9 (Dax), and Voyager (Tuvok) would be loads of fun. It's really not. When put together with a full cast of supporting characters, there are just too many people to keep track of, much less care about. When Mack focuses on individual characters, the result is sometimes engaging, as when he details Ezri Dax's insecurity in her new position, but it is sometimes unnervingly awkward, as when Ra-Havreii tries to follow through with his crush on Pazlar (two Titan officers), and sometimes jarring, as when he delves into well-meaning efforts by the Titan's XO and doctor to convince Troi to terminate her pregnancy. And then there's Beverly Crusher's pregnancy ... The combination of too many characters and too much Gray's Anatomy is not all that appealing to me.

    Then there are the aliens -- the "new life and new civilizations" that are a must for any Star Trek tale. They may be able to do as many as six impossible things before breakfast, but they're wan, foolish, and disappointing, with not one-tenth the whoa! factor of the Borg or even the Q.

    In any event, do not be fooled by the five-star reviews others have given: this novel is OK, but it is no classic. If you're like me, you will not be deeply disappointed, but you will still find yourself skimming some parts and rolling your eyes at other parts. Keep that in mind and you'll be fine.

    Exhilarating Trek at its finest hour5

    I must say that first and foremost I am a Star Trek Voyager fan before I am a Star Trek fan. I have been restless that the publishers of Pocket Books have given lots of touches to Titan, DS9, and the TNG after Nemesis, but little or no attention at all to Voyager and "Enemey of my Enemey" with what was I thought to be the last of Voyager's relaunch novels. I am a little displeased they 'borrowed' Voyager's characters since then, but have yet to write another relaunch novel. One of the only reasons I even bought into the Destiny trilogy was because I was curious to see how events after Admiral Janeway's death in "Before Dishonor" played into and news of the upcoming Star Trek Voyager Full Circle novel. But things have shaped up in the Alpha Quadrant since Nemesis, and Destiny begins the long journey of devastating attacks of the Federation with the Borg, (using Voyager's experimental quantum slip stream for the Aventine, and transpahsic torpedoes for the Enterprise) as their last defense in defying their old foe. It's about time the Trek universe was shaken up. It's also a relief that this story is being told by the crews of the Enterprise-E, Titan, and the Columbia. It was only inevitable that with the Federation expanding and the Borg Collective that they would have to have a duo, and as Picard says "the clashing of civilizations has begun" changing forever the fate of the post Nemesis Trek universe.

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    A Knight of the Word (The Word and the Void Trilogy, Book 2)

    A Knight of the Word (The Word and the Void Trilogy, Book 2)

    A Knight of the Word (The Word and the Void Trilogy, Book 2)

    Eight centuries ago the first Knight of the Word was commissioned to combat the demonic evil of the Void. Now that daunting legacy has passed to John Ross--along with powerful magic and the knowledge that his actions are all that stand between a living hell and humanity's future.

    Then, after decades of service to the Word, an unspeakable act of violence shatters John Ross's weary faith. Haunted by guilt, he turns his back on his dread gift, settling down to build a normal life, untroubled by demons and nightmares.

    But a fallen Knight makes a tempting prize for the Void, which could bend the Knight's magic to its own evil ends. And once the demons on Ross's trail track him to Seattle, neither he nor anyone close to him will be safe. His only hope is Nest Freemark, a college student who wields an extraordinary magic all her own. Five years earlier, Ross had aided Nest when the future of humanity rested upon her choice between Word and Void. Now Nest must return the favor. She must restore Ross's faith, or his life--and hers--will be forfeit . . .

    Product Details

  • Amazon Sales Rank: #21821 in Books
  • Published on: 1999-06-28
  • Released on: 1999-06-28
  • Original language: English
  • Number of items: 1
  • Binding: Mass Market Paperback
  • 408 pages



  • Editorial Reviews

    Amazon.com Review
    John Ross, the tortured, conflicted Knight of the Word from Terry Brooks's Running with the Demon, finally gets a good night's sleep in the sequel. He buys this moment's peace at the cost of his sacred oath to be a champion of the Word, renouncing that pledge after failing to prevent the slaughter of a group of schoolchildren. Duty and destiny are difficult to elude, though, and soon his former charge Nest Freemark, now a college student and Olympic hopeful, arrives to warn him of his imminent destruction, or, worse, his unwitting fall into the service of the Void.

    The story winds lazily through sleepy, wet Seattle like a tour bus, steadily building. Everything eventually converges on the homeless shelter where John works with his new sweetie Stefanie Winslow for über-activist Simon Lawrence, a man his dreams tell him he is fated to kill. A thin mystery clouds the identity of the demon conspiring to deliver John unto evil, but the book's real focus is John's fitful, foot-dragging attempts to fulfill his destiny. Knight doesn't provide the suspenseful energy of Running, a book that followed Nest through the dramatic loss of her childhood, but it rejoins her as she assumes the responsibilities of young adulthood and--like that period in life--still manages to deliver satisfying, if more subtle, rewards. --Paul Hughes

    From Publishers Weekly
    Brooks continues his vacation from his trademark Tolkienesque adventures (the Shannara and Magic Kingdom novels) with this urban dark fantasy, a sharp and satisfying follow-up to last year's Running with the Demon. It has been five years since mortal John Ross was anointed a Knight of the Word, and in that time he has suffered a serious crisis of faith. Unable to prevent the death of innocents in senseless acts of violence engineered by demons of the Void, he has fallen from his calling and drifted to Seattle to work with saintly Simon Lawrence and the Fresh Start program for homeless women and children. Nagged by recurring nightmares of a possible future in which he murders his mentor and dismantles the program, John is guilt-ridden, uncertain and vulnerable to a shape-shifting demon who has infiltrated his circle of associates. His only hope is Nest Freemark, the teenage heroine of his previous adventure, who applies her own grasp of the Word to smoke out the demon before John's dreams?which include her death?can come true. The identity of John's demonic manipulator and the meaning of his dreams are carefully crafted mysteries that build to a climax filled with surprising twists and turns. Brooks's real achievement, however, is his orchestration of the tale's social issues and personal dramas into a scenario with the resonance of myth. Both a sprightly entertainment and a thoughtful allegory of the forces of Good and Evil at large in the modern world, this novel is sure to increase its author's already vast readership. Author tour.
    Copyright 1998 Reed Business Information, Inc.

    From Library Journal
    Haunted by his failure to prevent the death of innocent children, John Ross abandons his calling as a Knight of the Word and opens himself to corruption by the forces of the Void. His only hope for rescue lies with Nest Freemark, a young woman whose demon-blood once brought her to the edge of the Void but who now seeks to repay her debt to the Lady of the Word. The sequel to Running with the Demon (LJ 9/15/97) features a pair of engaging heroes and a fast-paced, though predictable, plot. Best-selling author Brooks continues to maintain his reputation as a polished raconteur. Most libraries should add this to their fantasy collection.
    Copyright 1998 Reed Business Information, Inc.


    Customer Reviews

    Preachy, no escape from real life3
    First of all, I'm a huge Terry Brook's fan. But so far I've found The Word & the Void series off the beaten path from the Shannara series. The first book seemed excessively descriptive and without as much action as Terry usually packs in. Then I started reading this one...and my, oh my, is it preachy! Conversation after conversation of homelessness, its various causes, society's reaction, and on and on. It reads like a philosophical debate on society's problems, centering on homelessness but including our self-destruction. A thin story line is interwoven into the debate, but you have to earn it to get it. The self-destructive line is understandable, given that the end of this world preceeds the Shannara world, but the rest of it is wearing me down. I like to read fiction books to escape the specifics of real world problems. So far, there's no escape here. It's a reminder of all the problems waiting for me when I put the book down, all the unfortunate possibilities that the current economic state could present us with. As overwhelming as real life feels these days, this book just reinforces those feelings.

    Why serve the side of good?2
    The second volume of the Word and the Void series, is as much of a standalone novel as the first one (Running with the Demon) was, and it features many of the same characters. The main story line this time is that John Ross has decided to forsake the side of the Word and quit his role as A Knight of the Word. Unfortunately, quitting is not allowed in this world and so a battle begins for his soul between the two sides. Ross is being courted and seduced by a demon who is working as hard as it can to make sure that Ross becomes an ally of the Void. The Word is not sitting idly by either. The Lady sends emissary after emissary to him trying to get him to stay in the fold - or actually, to return to her service. The initial emissaries are the normal dream sequences - but Ross ignores them; so then she sends her other servants culminating in the recruitment of Nest Freemark who is now a 19 year old woman attending college.

    The main problem I have with this whole concept is that it seems to me that there is no reason for anyone to want to take on the mantle of fighting for the good side - the Word. Look at Ross for instance, as soon as he is admitted to the fold, he is permanently disabled and bound to the staff. We are told that this is to remind him every day of his service. Also, he is haunted every night by nightmares that show him how the world will end if he screws up. Oh, these dreams eventually yield clues that allow him to redirect events and resolve things to the side of the good, but why would anyone want to do this? What are the rewards of service? If you read these two books attentively you notice that there are no rewards - only more and more demands.

    In Ross's case, he makes a mistake and does not foresee all the possibilities for wrongdoing in one case and consequently he fails - which results in a massacre in which 14 young kids die. Ross is understandably upset by this setback and one would think, nay hope, that the Lady would come to his aid - but she does not do so. Instead she spurns him and does not appear to him to bolster his morale. Noticing this, the dark side dispatches one of its most feared demons to work on subverting Ross. So, what does the Lady do? She sends a few more emissaries, but also dispatches one of her assassins to be ready to kill Ross in case he deteriorates further! Why would you serve these people willingly?

    As far as the story goes, it rolls along in a semi-believable fashion as we witness the battle from Nest's perspective. She is not sure why she is being asked to help, and put aside her own worldly concerns, but she eventually does. As she finds Ross, and works out all the mysteries and swirls of magic around him, she begins to unravel the plot that is ensnaring Ross and points the way out to him. Ross for some reason believes her, while not believing in all the previous emissaries, and consequently is ready for the final battle in the nick of time - a battle that introduces us to a new twist of the magic that resides within Nest!

    The demon that is working on Ross is obvious from miles away. About one third of the way through the book, I figured out who it was. The author does his best to cloak this and to sow doubt at the end, but those plot twists do not really work. Also, the whole story is a vehicle for the author to present his very dark vision of current American humanity and to expound on his political views of how the world and our society have turned their backs on unfortunate people - which will ultimately cause us immense pain and destruction.

    I am not sure what bothered me more: the preachiness of the book? The obvious plot? Or the utter disregard that the supposedly good side has for its own people. For all of these reasons, I rate this book as a mere two. One final note, what was the illustrator thinking about when preparing the cover? Whose house is that? It is certainly not a part of either of the first two books in this series. Sloppy, sloppy, sloppy.

    Is there an escape from fate? Or are we trapped by destiny?4
    Fate and destiny intertwine to trap John Ross in this, the second book of the Word and the Void trilogy. Devastated by his failure to completely prevent a tragedy at a grammar school, John decides he is not able to continue as a Knight of the Word and stops. Stops using his magic, stops following his nightmarish dreams of the future ... and eventually - seemingly - the dreams go away, eventually his link to the magic appears to go away. He is still crippled, he still requires his black staff - the token of his Knighthood - in order to walk, but he no longer utilizes it for anything else but a walking staff. He meets the woman of his dreams - a stunningly beautiful woman named Stefanie Winslow - and together they move to Seattle and begin to work for a man called Simon Lawrence - a man of extraordinary vision who works to help homeless women and children - and a man who, according to the only dream John still has, John is fated to kill.

    But the Word is not so willing to give John up; despite the fact that he has renounced his place as a Knight, he still holds the magic of the Word and if a demon can twist that magic to the use of the Void, that would be a giant blow struck in the war against the Word. Nest is contacted by O'olish Amaneh - the last of the Sinnissippi - and asked to go and try to get John to take up his part as a Knight of the Word, to try to get him to believe that he is up close and personal with a demon, because one is already close to turning him to the Void's purposes.

    Although the identity of the demon didn't come as much of a surprise to me - having figured it out fairly early - it was nonetheless revealed in a rather startling manner. Watching John Ross go through what he did in this book was painful in the extreme, because it is easy to understand the isolation and loneliness that he underwent as a Knight of the Word as compared to the happy life he had built for himself in Seattle, where he had a job he loved, a girlfriend he loved and a thriving social network. To watch all that come apart under the machinations of a demon AND the Word - it was quite painful. And to watch his determination to make things right anyway was somewhat awe-inspiring.

    Terry Brooks can break your heart over and over and you still keep coming back because his characters speak to you in so many ways. This story was about growing up, in more ways than one. I highly recommend it.

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    วันอาทิตย์ที่ 19 เมษายน พ.ศ. 2552

    Dungeons & Dragons Monster Manual: Roleplaying Game Core Rules, 4th Edition

    Dungeons & Dragons Monster Manual: Roleplaying Game Core Rules, 4th Edition

    Dungeons & Dragons Monster Manual: Roleplaying Game Core Rules, 4th Edition

    The second of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game.

    The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.

    The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play, from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how best to use the monster in D&D encounters.

    Product Details

  • Amazon Sales Rank: #11563 in Books
  • Brand: Dungeons & Dragons
  • Published on: 2008-06-06
  • Released on: 2008-06-06
  • Original language: English
  • Number of items: 1
  • Binding: Hardcover
  • 288 pages


  • Features

  • Core Rulebook: The Monster Manual is the third of three core rulebooks required to play the Dungeons & Dragons Roleplaying Game.
  • Quick and easy play: The improved page layout and presentation enables novice and established players to learn and understand the new D&D rules quickly.
  • D&D Insider: The Monster Manual will receive enhanced online support at www.dndinsider.com.



  • Customer Reviews

    Finally, a D&D ruleset which my little sisters not only tolerate, but enjoy!5
    You know what is great about the 4E rules for D&D? They made it easy, and fun, for NEW PLAYERS to get into the game. They simplified and streamlined a lot of the nit-picky stuff (which, granted, some people love), and made it easier to just jump into the game.

    What this means is that I can start an impromptu game with my little sisters, and actually keep and HOLD their attention all the way through an entire gaming session of about 2 hours. That is AMAZING! They have always liked the game, and the fun of the dice rolls, etc. What they DIDN'T like, was dying (or being knocked unconscious), limited spell use, confusing power rules, and almost no low level party members being able to to HEAL!

    With 4E, EVERYONE can heal with the new "healing surge" abilities. I don't know about anyone else, but my parties generally ALWAYS suffered from healing problems in their lower levels. Either because nobody was playing a cleric, or there weren't enough healing potions to go around. Mages/wizards can now cast spells whenever they please (only being able to cast magic missile once per day/rest cycle is a real bummer to a little girl who wants to play a magic casting bad-arse as her character!), and all of the powers quickly and easily divided up into "at will," "once per encounter," and, "daily" powers. Given the almost unlimited choices available in 3E and 3.5E, they would get confused, overwhelmed, and stop wanting to play. Most little girls do not want to sit down and do homework to "play."

    I am a 3E and 3.5E rule set owning DM, and I am here to say that 4E is not for everyone! But, if you are like me, and are trying to get new people into D&D, give 4E a try. I am fairly certain you will enjoy running a game for those people using 4E rules. I am switching over entirely to 4E for all new games I will be running hereafter. I will be hanging on to my 3E and 3.5E books, but those will be used for campaigns for D&D veterans. ;-)

    Enjoy!

    WotC's New Coke2
    I played D&D through every edition since the beginning: basic, expert, AD&D, 2nd, 3.0, 3.5, and now 4th. I've stayed true to the original D&D, never straying to other game developers, never wanting to.

    WotC has achieved the impossible, with 4th ed. they have lost yet another loyal player. Its amazing how a company can so misunderstand its core customers. In creating 4th ed. WotC no doubt tried to get some of those lucrative World of War Craft kids on board - heavy on the fighting, light on the role play, but while they will never be able to become a true substitute for online gaming, they've managed to lose their core constituents, the role players.

    I wont go into detail about what I hate about the new game because many on this page already do this quite well. Let me just say that I and 6 of my fellow gamers went into 4th with an open mind. We all hoped that WotC had listened to player's feedback about 3.5. We LIKED the game but want SIMPLIFICATIONS to make it MORE PLAYABLE! What we did not ask for is a completely new game focused on miniture, board-gaming with generic, cookie-cutter, super hero characters (let alone emo-races and Puff the magic dragons running around).

    Some rules have been streamlined and the daily, encounter and at-will powers are smart changes but overall the game has become even more complex, not less. The powers are as ridiculous as some of the advanced feats in 3rd ed. except now thats ALL anyone concentrates on...thats the core of combat. Its irrelevant if a fighter attacks with a sword, an ax, or a chicken drumstick - all that matters is the funky power he unleashes...Double-Boarhead-Super-Doublefisted-Power-Strike anyone? MY group and I spent hours each game debating each damn square moved like some crazy lawyers debating constitutional law. Every battle, no matter how trivial lasts hours...where is the room to role play. Not to speak of DM-fatigue with the poor guy struggling through pages of combat stats for each individual monster.

    This is a game no one wanted, at least not in my crowd. What we have always enjoyed about D&D was that it was a revival of the old tradition of storytelling. Its strength was the flexibility, not being confined to a board or a PC software. The imagination was the limit, at the risk of sounding corny. This is lost in 4th. And honestly, for mindless hack and slay robots, a PC or Xbox game beats D&D anytime. I dont need to get together with my friends for that.

    So after some 25 years of playing we have decided as a group to abandon WotC and to move on to Paizo's Pathfinder which promises to build on the d20, 3.5 D&D rules. I hope Paizo will know how to streamline 3.5 without giving up the essence of a great game. To WotC I can only say, good job -losing faithful cutomers is as difficult as gaining them. You certainly proved that you can do the first.

    finnaly it arrived5
    its the monster manual for 4th ed. d&d. Lots of good art work and some interesting creatures for you gaming fun.

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    วันพุธที่ 15 เมษายน พ.ศ. 2552

    Hellboy, Vol. 1: Seed of Destruction (v. 1)

    Hellboy, Vol. 1: Seed of Destruction (v. 1)

    Hellboy, Vol. 1: Seed of Destruction (v. 1)

    Hellboy is one of the most celebrated comics series in recent years. The ultimate artists' artist and a great storyteller whose work is in turns haunting, hilarious, and spellbinding, Mike Mignola has won numerous awards in the comics industry and beyond. When strangeness threatens to engulf the world, a strange man will come to save it. Sent to investigate a mystery with supernatural overtones, Hellboy discovers the secrets of his own origins, and his link to the Nazi occultists who promised Hitler a final solution in the form of a demonic avatar.

    Product Details

  • Amazon Sales Rank: #23509 in Books
  • Published on: 2003-12-10
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 128 pages



  • Customer Reviews

    Great! Problems with the binding5
    The book was fantastic, with great writing and terrific art. While it was a fairly short read, the art definitely made up for it. It also had an interesting story and solid dialogue, especially for those interested in the fantasy/ horror genres. I would easily give this book 5 stars if not for the physical pages themselves. Like some other reviewers, I have had some problems with the pages falling out of the book. After flipping through the pages after reading, the entire book began to fall out of its cover. The glue holding them together came loose very quickly. This is definitely irritating, however, I would still highly recommend this book.
    P.S. Like one other reviewer, i also have the other books and have had no problems with the binding.

    Something is coming4
    Near the end of World War II, the evil Rasputin summoned a creature from another world -- a little red demon baby.

    And so starts Mike Mignola's distinctly offbeat "Hellboy Volume 1: Seed of Destruction," an eerie action/fantasy with a bright-red demon as its anti-hero. Mignola happily crams this rather brief tale with Lovecraftian horrors, a crumbling cursed mansion and a truly malevolent villain who wants to destroy the world.

    Decades after Hellboy was summoned into this world, his adoptive father Professor Bruttenholm recounts what little he can remember of a doomed expedition to the north pole, along with the three Cavendish brothers. Then a grotesque frog creature attacks Bruttenholm, killing him instantly -- moments before Hellboy returns the favor.

    Soon after, Hellboy and his companions Abe Sapien (fish-man) and Liz Sherman (pyrokinetic) arrive at cursed Cavendish Manor, unaware that the mansion's owner is in league with Rasputin. Then ghastly frog-creatures kidnap Liz and attack Hellboy, as Rasputin reveals his presence to the demon/man that he considers his servant.

    And if Hellboy will not serve him, then Rasputin intends to use Liz's power to unleash a horrifying evil on the world....

    "Seed of Destruction" is basically the springboard for the Hellboy graphic novel series (particularly as it reveals Hellboy's background and supposed destiny), and it's also the briefest -- virtually all the action takes place in the course of an hour or two. It's only real flaw is that Rasputin's drawn-out monologues tend to slow the plot down -- there's a LOT of exposition.

    But for all that, it's a pretty wild ride. Mignola's rough, shadowy art matches the overall tone of the story, starting as a straightforward horror/suspense story before rapidly escalating into an all-out war on the lakeside. And there are some poignant moments as well, such as Hellboy's tragic final meeting with his adoptive father, or Abe's glimpse of the frogmen cradling the mother they killed.

    And Mignola is pretty clearly a huge H.P. Lovecraft fan -- the story takes place in a cursed lakeside house, with a tentacled monster and mutated frog-beasts that were once human. And the Ogru Jahad only add to that impression -- they're ancient, terrible creatures that apparently want to obliterate everything. For whatever reason.

    Hellboy is the pivot of the whole adventure. And despite his scarlet skin, horns and cloven hooves, he's anything but devilish -- he's sarcastic, wry, hot-tempered and determined to keep the world from Rasputin's clutches. But he also has a gentler side that we see when he's dealing with the elderly Bruttenholm, as well as his teammates Abe and Liz.

    Full of action and grotesque creatures, "Hellboy, Vol. 1: Seed of Destruction" is a solid introduction to a decidedly unusual series. Bravo, Mike Mignola.

    Cool Art-Great story-cheap made book!4
    Hellboy Seed of Destruction wasn't exactly what I thought it would be. I thought it would follow the original Hellboy movie. Not exactly. But wow, if you love the dark creepy and cool you will love this! I am not going to go into a lot of detail about the story-I would not want to spoil any surprises. What gets me is the artwork-that and I can't get enough of Hellboy,Abe(my favorite) and Liz-for any of the reasons listed above, you can't go wrong. Now here's my problem-I bought two Hellboy novels graphic novels. They didn't last two days before the spine cracks and pages started coming loose. I am not careless with my books either. I have many other graphic novels, these are the only books I've had come apart like that. If the book held together it would get 5 stars from me.

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    Narcissus in Chains (Anita Blake, Vampire Hunter, Book 10)

    Narcissus in Chains (Anita Blake, Vampire Hunter, Book 10)

    Narcissus in Chains (Anita Blake, Vampire Hunter, Book 10)

    The "steamy" (Booklist) Anita Blake, Vampire Hunter novel that took Laurell K. Hamilton to a whole new level is now in paperback.

    Includes a bonus excerpt from the next Anita Blake, Vampire Hunter novel, Cerulean Sins, coming in January 2003.

    Product Details

  • Amazon Sales Rank: #4180 in Books
  • Published on: 2002-09-24
  • Original language: English
  • Number of items: 1
  • Binding: Mass Market Paperback
  • 656 pages



  • Editorial Reviews

    From Publishers Weekly
    Bestseller Hamilton's Anita Blake, police consultant, executioner, necromancer, private eye and wereleopard protector, returns in her amorous 10th adventure, driven more by conflicting desires for the lovers she neglected in her last outing, Obsidian Butterfly (2000), than by the urge to solve any mystery. Once again, in a world where vampires and werecreatures are protected by law, Blake attempts to resolve her libido's constant crisis. Plunged into the netherworld of a leather D/S (dominant/submissive) bar, Narcissus in Chains, by the abduction of one of her inherited wereleopards, Blake finds herself deep into shapeshifter politics and a were creature power struggle that is all a metaphor for her own inner struggle. Whom should she choose werewolf Richard or vampire Jean-Claude? Or should she take a new lover? Who cares? Blake is eventually infected by the "ardeur" from the vampire clan and tinged with shapeshifting abilities from the were clan. As she becomes more like the fantastic creatures she protects or kills, she, alas, doesn't get any more interesting as a character. Her obsessions with lust serve mainly to overwhelm a rickety plot. Blake needs to put her clothes back on and get back to work. Too much flesh and not enough plot leads to the old but so true saying, "Less is more." (Oct. 9) Forecast: With a 15-city author tour and 100,000 first printing, this should be as successful saleswise as previous books in the series.
    Copyright 2001 Reed Business Information, Inc.

    From Booklist
    Hamilton's vampire-hunting Anita Blake faces a plethora of foes in her tenth outing. Just returned to St. Louis after six months away, Anita is still no closer to choosing between her lovers--Jean-Claude, a vampire, and Richard, a werewolf. But she has to rely on both for help after two of the wereleopards that she has been watching are abducted at a seedy club called Narcissus in Chains. Anita and her boyfriends rescue the wereleopards from the sinister people holding them, but Anita is wounded in the fight and put at risk of becoming a wereleopard herself. Richard angrily captures the wereleopard he believes is responsible and threatens to execute him. Anita must now rescue that wereleopard from Richard and the werewolves he leads, even as she mourns the apparent end of her relationship with him. Then she realizes that those who kidnapped the first two wereleopards are targeting other lycanthropes. Maybe she will be next. With plenty of steamy sex and graphic violence, this is engaging reading for vampire cultists. Kristine Huntley
    Copyright © American Library Association. All rights reserved

    Review
    *'A superb series' Outland * 'Death & gore galore.Hamilton writes with ease & vigour.Great fun" Shivers *'I was enthralled - a departure from the usual type of vampire tale which will have a wide appeal to any reader hunting for both chills & fun' Andre Norton *'I've never read a writer with a more fertile imagination & fewer inhibitions about using it' Diana Gabaldon *'Supernatural bad guys beware, night-prowling Blake is savvy, sassy & tough' P N Elrod, author THE VAMPIRE FILES


    Customer Reviews

    This series started out so good but has went downhill fast...2
    I read the first book of this series a few weeks ago and was so thrilled with it that I bought all of them at once. Big mistake since I don't like this one at all and am now afraid the rest of the series might be equally bad. When the story focuses on Anita and her "projects", then it is great, but when the whole book is about sex then it is boring. I am almost through with this one and I am bored to death with it. She has gone into yet another vampire club to save one of the wereleopards and been bitten by him. She may become a wereleopard (I'll find out if I can make myself finish the book.) In the meantime she has let Jean Claude "marry" the marks (this was done on stage at the vampire club and had everyone all hot and bothered...except for the reader who was appalled). After the marks "marry", she starts having sex with everyone in sight and it's one sex scene after another. While she is doing all this, the wereleopard is still waiting to be rescued. 2 books back the storyline was pretty much like this, but the last book was good, but that is because Anita was in New Mexico helping out Edward. Hopefully the next book will have a plot line and more action. If you like orgies though, you will probably like this book.

    applws and oranges5
    I understand how some of you seem to get upset about the amount of sex in these books, and well to be blunt it does not get any better. I however love all 17 that i have read so far and hope god bless her that she con finish up the last 15 in the series i want more!!!!

    Stop reading the Anita Blake series before you read this one.1
    Up to this book, this is a pretty good series, but I've now read though all but Blood Noir and I won't read any more (I would have stopped at this one but I'd already bought the whole series). Anita has lost almost all of the qualities I liked about her by this book, her independence, strength, and self reliance. She's always needy and that always requires some type of sex with someone different. Gosh, does that get boring. Ms. Hamilton has forgotten or given up on writing a plot for these stories and just goes from one sexual situation to another. No more for me.

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    วันพฤหัสบดีที่ 9 เมษายน พ.ศ. 2552

    The Rogue Hunter (Argeneau Vampires, Book 10)

    The Rogue Hunter (Argeneau Vampires, Book 10)

    The Rogue Hunter (Argeneau Vampires, Book 10)

    Samantha Willan is a workaholic lawyer. She's grateful for some rest and relaxation in cottage country, and after a recent breakup she wants to stay as far away from romance as possible. Then she meets her irresistible new neighbor. There's something strange and mysterious about his eyes. Is it just her imagination, or are they locked on her neck?

    Garrett Mortimer is a rogue hunter. His last assignment united Lucian Argeneau with his lifemate, and Mortimer is hoping this one will be less . . . adventurous. He's here to track down a reported rogue, but fun in the sun is every bloodsucker's nightmare. Worse, he can't seem to get his mind off Samantha, especially when he spies her skinny-dipping in the lake. After eight hundred years as a bachelor, is he ready to turn a volatile attraction into a lasting love affair?

    Product Details

  • Amazon Sales Rank: #6310 in Books
  • Published on: 2008-10-01
  • Released on: 2008-09-30
  • Original language: English
  • Number of items: 1
  • Binding: Mass Market Paperback
  • 384 pages



  • Editorial Reviews

    From Publishers Weekly
    Sands spins off this paranormal romance series debut from her popular Argeneau books (Bite Me If You Can, etc.) with her trademark wit and passion. On a well-deserved vacation from her fast-track job as a lawyer, Samantha Willan is looking forward to hanging out with her sisters at their family's cottage. Rogue Hunter Garrett Mortimer has been sent by the Council to search for an errant vampire who has been biting mortals. When the two cross paths in the middle of nowhere, romance intrudes on Sam's R&R and Garrett's mission. Sands maintains the heart, sass and steam of her other novels, providing plenty of plot-driving backstory, but never letting it overshadow the love and passion. With sexy immortals, strong protagonists and smart dialogue, this series launch is a winner. (Oct.)
    Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

    About the Author

    Lynsay Sands is the national bestselling author of the Argeneau vampire series as well as more than sixteen historical novels and anthologies known for their humorous edge.


    Customer Reviews

    Very Satisfied Customer5
    I wanted to say thank you for the great transaction. The item was priced very well, and I recieved great communication throughout the entire process. Thank you.

    Lynsay Sands does it again!5
    This book was just as good as her others, and would definetly recommend to her readers and perhaps those that aren't but who are interested. I do warn that it is a series book, that even though it is easy to follow without the background, it's way more interesting when you have read at least a few of the others. Great book!

    A Little Disappointing3
    I love Lindsay Sands, so when I saw the ability to preorder this, I snapped it right up. I did read it all in one day like I have her others, but I didn't think it was quite up to her usual standards.
    Mortimer has basically no backstory and the relationship is extremely slow from the get go. There was barely any of the erotic love that makes her so interesting to read. They seemed more like whirlwind friends than whirlwind lovers for the longest time. And the ending made me cringe in its conclution. The tension that permiates in mystery falls flat in ending.
    Over all, I'd say read at the very least. But I'm not sure if it's one that I will repeatedly come back to like the others.

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    วันพุธที่ 8 เมษายน พ.ศ. 2552

    Children of God (Ballantine Reader's Circle)

    Children of God (Ballantine Reader's Circle)

    Children of God (Ballantine Reader's Circle)

    From the acclaimed author of "The Sparrow" comes an imaginative novel featuring Father Emilio Sandoz and his quest for the secret of God's immortal plan.

    Product Details

  • Amazon Sales Rank: #24547 in Books
  • Published on: 1999-02-02
  • Released on: 1999-02-02
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 464 pages



  • Editorial Reviews

    Amazon.com Review
    The abridged audio version of Mary Doria Russell's sequel to The Sparrow is read by actor Stephen Lang, of Last Exit to Brooklyn fame, whose deep, dramatic voice perfectly suits this tale full of loss and redemption, despair, and hope. Children of God continues the story of Father Emilio Sandoz, the Jesuit priest whose faith was brutally tested when he was maimed and raped, and witnessed the deaths of his friends on the faraway planet of Rakhat. Sandoz has begun the long, slow work of healing body and soul, finding some measure of happiness in his new life. He finds himself an unwilling member of a second mission to Rakhat, where survivor Sophia Mendez struggles to live in a world torn by genocidal strife between the Runa and Jana'ata. Children of God is a respectable sequel to a brilliant first novel, one that brings back and further develops beloved characters, and adds depth to an already thoroughly realized world. Lang perfectly captures each character, using flawless accents and a broad range of emotion to bring a new immediacy to the story. (Running time: five hours, four cassettes) --Therese Littleton

    From Publishers Weekly
    Russell follows her speculative first novel, The Sparrow, with a sequel that will please even readers new to her interplanetary missionaries. Having returned from a disastrous, 21st-century expedition to the planet Rakhat, Jesuit Father Emilio Sandoz, the sole survivor of the mission, faces public rage over the order's part in the war between the gentle Runa and the predatory Jana'ata?fury more than matched by the priest's own self-hatred and religious disillusionment. In the sequel, he is forced to return to Rakhat with a new expedition more interested in profits than prophets. When they discover the planet in turmoil and the Runa precariously in power, the temptation to interfere is more than they can withstand. As in her first book, Russell uses the entertaining plot to explore sociological, spiritual, religious, scientific and historical questions. Misunderstandings between cultures and people are at the heart of her story. It is, however, the complex figure of Father Sandoz around which a diverse interplanetary cast orbits, and it is the intelligent, emotional and very personal feud between Father Sandoz and his God that provides energy for both books. 50,000 first printing; BOMC selection; audio rights to Random House Audio; author tour.
    Copyright 1998 Reed Business Information, Inc.

    From Library Journal
    Reader Stephen Lang brings each unique character alive with a brilliant grasp of dialect and nuance in this finely crafted sequel to The Sparrow (Villard, 1996). Emilio Sandoz is a priest and brilliant linguist who was crippled and sexually assaulted during a mission to Rakhat, a planet inhabited by two intelligent life forms, the Runa and the Jana'ata. Vowing never to return, Emilio quits the priesthood and finds peace, even love. He is kidnapped, however, and sent on a return mission, where he finds that the servant Runi are rebelling against the Jana'ata and the planet is consumed by unrest and savagery. Intertwined are other stories, including that of Sophia, a previously unknown survivor from the first mission, and Supaari, a Jana'ata who risks everything to protect his daughter who, in accordance with Jana'ata policy, should have been killed. Compelling and chilling, set in the not-too-distant 2060, Russell's novel immediately pulls the listener in and delivers.?Susan McCaffrey, Sturgis Middle Sch., MI
    Copyright 1998 Reed Business Information, Inc.


    Customer Reviews

    I love this book!5
    I didn't want to put this book down. Very wonderful, thought provoking, and intense. I highly recommend it.

    Poorly Written Characters Drag it Down3
    Children of God's theology is a bit better than The Sparrow, but the writing has also declined somewhat.

    Again, Russell's writing has a good look at theodicy, offering one explanation for the problem of suffering: that in the large scheme, we don't know what God might be doing, but we can only see what he is putting together through the vantage point of great time and distance. And Children of God is an excellent investigation into how there is that of God in all people, no matter how evil; there is no one who is pure evil. Such a philosophy is just too simple. Even the worst of the first book do great things, even good things. And those we might be tempted to write off as mentally imperfect, take some of the greatest actions- a testimony against those who in short-sightedness misinterpret natural selection, trying to breed the perfect being, as the Runa do. Russell tells us that it is only through our imperfections that we advance and succeed.

    My favorite kind of science fiction is investigating different cultures, even alien cultures, looking at how they interact, and thus gaining a greater perspective on ourselves. This Children of God does admirably. Russell looks at the Runa and the Jana'ata, and explores the Principle of Violent Mimicry, how we become that which we hate, with some rather profound implications for the current situation in the Middle East, as a people trained in Jewish ethics consider ethnic cleansing and near genocide of their former oppressors

    But the negative aspects of this book are legion. It often felt like Russell was relying too often on miscommunication in order to move the plot forward, where, if only a couple people talked, then everything would have been worked out. This happened so often that I started to feel like I was reading the script of an 80s sitcom. And unlike The Sparrow, foreshadowing here is more telegraphing, giving away far too much far too early, so that I came to not care any longer about the story.

    The story often felt like it was a bludgeon, an axe to grind against Christian beliefs. It was not at all realistic for the Pope to engage in certain despicable actions. It might have been if he had been written differently, but he is portrayed as an exceedingly kind man. The Christians just aren't written well. Jesuits are the primary characters, yet, unlike their history, there is absolutely no concern for evangelism, or even for the theology and mythology of the those of Rakhat. Runa and Jana'ata mythology and beliefs in the divine are discussed only circumspectly, as if the author wanted to avoid the subject entirely.

    But the worst part of this book was the characterization. If I'd cared about the characters, I wouldn't have minded the plot being given away. If the characters were written well, it would have made sense for the Pope to do what he does. But I don't care, and it doesn't make sense. Character development in Children of God is incredibly weak. I really felt for the characters of The Sparrow; I hardly knew those of Children of God. I certainly didn't care if they lived or died. At the denouement, nothing makes sense, because the characters don't act in the manner in which they had been written. Sophia is satisfied with her life, eminently so, and a few days later she's extraordinarily bitter- with no explanation. Sadly, this hurts Russell's treatment of theodicy, for this part of the plot concerning Sophia is supposed to be the explanation for suffering, but it doesn't make sense- it felt tacked on. It is as if an answer needed to be written, and any answer would do.

    Why read this book? Because you read The Sparrow, and enjoyed the story, but found it too depressing, and wanted some answers. You want the nightmares from The Sparrow to stop. Children of God will do that- it just won't bring you any beautiful dreams.

    A HIGHLY INTELLIGENT TREATISE ON PERSONAL THEOLOGY - A TRUE CLASSIC5
    Theology can become a distant logical exercise of dry doctrine and easy theoretical conclusions. When it comes down to the wet choices of real life most such theoretical Theology is found wanting as it can offer only limited answers. This is Theology of the other kind, the real one.

    Mary Doria Russell has created a highly intelligent story: what would the story of a future saint be? Say, a Jesuit spearheading an exploratory mission to an alien civilization as a linguist of unique abilities; a former outcast that found his true calling as a man of the Cloth and God's face in all the hungry he fed and all the orphans he sheltered and all the lost he bough back from desperation. And then God asked for more. Much more. Is God real or a mere human construct? Can Faith survive anything?

    This is one of those books that stays with you for ever. Read THE SPARROW first, CHILDREN OF THE GOD later in order to enjoy them both more.

    HIGHLY RECOMMENDED!

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    วันอังคารที่ 7 เมษายน พ.ศ. 2552

    A War of Gifts: An Ender Story

    A War of Gifts: An Ender Story

    A War of Gifts: An Ender Story

    Orson Scott Card offers a Christmas gift to his millions of fans with this short novel set during Ender's first years at the Battle School where it is forbidden to celebrate religious holidays.  The children come from many nations, many religions; while they are being trained for war, religious conflict between them is not on the curriculum. But Dink Meeker, one of the older students, doesn't see it that way. He thinks that giving gifts isn't exactly a religious observation, and on Sinterklaas Day he tucks a present into another student's shoe.

    This small act of rebellion sets off a battle royal between the students and the staff, but some surprising alliances form when Ender comes up against a new student, Zeck Morgan. The War over Santa Claus will force everyone to make a choice.

    Product Details

  • Amazon Sales Rank: #192028 in Books
  • Published on: 2007-10-30
  • Released on: 2007-10-30
  • Original language: English
  • Number of items: 1
  • Binding: Hardcover
  • 128 pages



  • Editorial Reviews

    From Publishers Weekly
    Card returns to his Hugo and Nebula award-winning Enderverse saga (after 2005's Shadow of the Giant) with a heartwarming novella for the holidays. When Zeck Morgan, the young son of a puritanical minister, qualifies for admission into the International Fleet's Battle School, he is brought to the school against his will. Citing his pacifist religious beliefs, Zeck refuses to participate in any simulated war games, but when he sees a Dutch student give a friend a small present in celebration of Sinterklaas Day, he reports the violation of the school's rules against open religious observation and sparks an uproar over religious freedom and the significance of cultural traditions. Meanwhile, Zeck becomes a pariah until series hero Ender Wiggin finds a way to show him the real meaning of the holidays. Exploring themes of tolerance and compassion, this story about stuffing stockings is, fittingly, a perfect stocking stuffer for science fiction fans of all ages. (Nov.)
    Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

    Review
    "An undeniable heavyweight. . . . This book combines Card's quirky style with his hard ethical dilemmas and sharply drawn portraits."--New York Daily News on Ender's Game

    "Card has taken the venerable SF concepts of a superman and an interstellar war against aliens, and, with superb characterization, pacing, and language, combined them into a seamless story of compelling power."--Booklist on Ender's Game

    About the Author
    Orson Scott Card is the author of numerous science fiction novels, including the modern classic Ender's Game and its sequels. He lives in Greensboro, North Carolina.


    Customer Reviews

    Good Book4
    I liked the book in general. It had a pretty uplifting message, while giving some battle school and/or Ender fans some more of their favorite 9 year old hero.

    It was very short, and probably would be a good gift to a young child. Great story about the spirit of Christmas and giving.

    This isn't a book...3
    It is a very good long short story, but it should be included in a collection or available for the price a pamphlet. Loved the story, a great moral tale on religion and youth, but it is the worth the price of a "book". TOR and Orson Scott Card lost creditability with this product.

    A great book, but too short4
    A great short story that fills in some of the plot before Enders Game. It discusses Ender's parents and how they met, how the IF was interfering in their lives even back then. Very well written, props to Orson Scott Card, but the book left me hungry for more.

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    Elder Scrolls IV: Oblivion Game of the Year: Prima Official Game Guide (Prima Official Game Guides)

    Elder Scrolls IV: Oblivion Game of the Year: Prima Official Game Guide (Prima Official Game Guides)

    Elder Scrolls IV: Oblivion Game of the Year: Prima Official Game Guide (Prima Official Game Guides)

    Find Your Path

    ·Covers all available content for Elder Scrolls IV: Oblivion, Shivering Isles, Knights of the Nine, and downloadable content.
    ·Detailed maps for every part of the world and every major city, plus special maps for every key section of the main quest.
    ·Specific chapters on how to create your character and maximize your abilities and skills.
    ·Over 450 full-color pages packed with information on everything you need to know about the massive gameworld of Oblivion.
    ·Walkthroughs for every quest in every part of the Oblivion world, including the main quest, as well as miscellaneous and freeform quests.
    ·Sections on various gameplay systems including stealth, combat, magic, spellmaking and enchanting, alchemy, and more.

    Product Details

  • Amazon Sales Rank: #2037 in Books
  • Published on: 2007-09-10
  • Released on: 2007-09-10
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 496 pages



  • Customer Reviews

    The Best Guide Book Around5
    I don't go out and buy a game and the Guide book in the same day. I want to play the game first to see how I do. I had this game for several weeks before ordering it on line from Amazon. I really enjoyed the game and cann't stop playing it. When I looked into the book and followed it as usual I fould a lot of things that I did wrong and missed the first time around.
    I really liked that the book doesn't tell you everything right out in detail on exactly how something has to be done. It gets you started on a quest or job and you have to do the work and some thinking. Other books tell you step by step when to do something. Like the bad guy is right around the corner so duck.
    This is a very organized book and easy to read and understand tables.
    I will definately buy Bethesda games and books again.

    Excellent Value5
    The book is extensive, detailed, and a terrific resource. Although because of it's size it sometimes is hard to find specific information for a quest. Another great resource is the (free) online Wiki for Oblivion[...]

    good guilde worth4
    Great Review thou hard to find certain quest in the book from time to time the table of contents could be a little more easier to navigate.

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    วันจันทร์ที่ 6 เมษายน พ.ศ. 2552

    Dragons of the Highlord Skies (Dragon Lance: The Lost Chronicles, Vol. 2)

    Dragons of the Highlord Skies (Dragon Lance: The Lost Chronicles, Vol. 2)

    Dragons of the Highlord Skies (Dragon Lance: The Lost Chronicles, Vol. 2)

    The Chronicles retold--from evil's point of view.

    The story starts in Neraka, where Kitiara uth Matar and Emperor Ariakas hatch a plan to retrieve a dragon orb and thereby destroy Solamnia and the Companions in one fell swoop. But the guardian of the dragon orb, Highlord Feal-Thas, disagrees with this plan. Kitiara must go to Ice Wall to force him to accept Ariakas' will, but her journey does not end there. Thrown out of favor, she conceives a daring plan to enlist the aid of the most feared beings on Krynn--Lord Soth and the Dark Queen. Meanwhile, Laurana and the Companions retrieve the dragon orb and take it back to Solamnia--not knowing that they bring their allies' doom with them.

    The second volume of a new trilogy from celebrated authors Margaret Weis and Tracy Hickman, The Lost Chronicles details the famed War of the Lance from the perspective of the evil that menaces Krynn. The books are written in such a way that they will be marvelous complements to the original Chronicles, while at the same time accessible and exciting to new readers.

    Product Details

  • Amazon Sales Rank: #16063 in Books
  • Published on: 2008-01-08
  • Released on: 2008-01-08
  • Original language: English
  • Number of items: 1
  • Binding: Mass Market Paperback
  • 496 pages



  • Editorial Reviews

    From Publishers Weekly
    In this enterprising second volume of the Lost Chronicles (after 2006's Dragons of the Dwarven Depths), Emperor Ariakis pressures Dragon Highlord Kitiara uth Matar into a plan to make sure the Solamnic knight Derek Crownguard hears about, then quests after a dragon orb recently discovered by Dragon Highlord Feal-Thas. As Crownguard's will is weaker than the dragon essence inside the orb, he will become enthralled to it and compelled to do the bidding of Ariakis. Loathing the task but having no choice, Kitiara treks to Feal-Thas's Ice Palace in the dangerous land of Icereach. As Crownguard and his companions join up with the group of renegades led by Kitiara's rival, Laurana, Kitiara's path takes an unexpected turn, leading her to Dargaard Keep to face the dread Lord Soth. Weis and Hickman have once again produced an entertaining high fantasy adventure. (July)
    Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

    About the Author
    Margaret Weis and Tracy Hickman published their first novel in the Chronicles series of Dragonlance, Dragons of Autumn Twilight, in 1984. Over twenty years later they are going strong as partners with over thirty novels as collaborators, and alone or together with other partners, over one hundred books, including novels, collections of short stories, role-playing games, and other game products. Tracy Hickman is also the editor of a new "Tracy Hickman Presents" line of Dragonlance novels for Wizards of the Coast, while Margaret Weis is in the midst of her own, popular, solo Dark Disciple trilogy for Wizards of he Coast.

    From AudioFile
    The Lost Chronicle series continues filling in the background of the Dragonlance with this second installment in the trilogy. The quest to recover a dragon orb in a distant land falls to Kitiara Uth-Matar, who is on the dark side and who is destined to confront Laurana, the leader of the forces of good. Sandra Burr draws on the large store of characters she has developed in past productions. She deals with the expository passages with a light touch that keeps them moving at a good pace and skillfully brings out the humor and comic relief. While this is well done, it may not be the best point for newcomers to begin this multi?layered series. J.E.M. © AudioFile 2007, Portland, Maine-- Copyright © AudioFile, Portland, Maine


    Customer Reviews

    I love Dragonlance5
    I love the Dragonlance series anyway, but this book was one of the best. I like stories about Raistlin and the rest of the heroes of the lance. I can't wait for the "Hourglass Mage".
    Thanks
    Tim

    A Good Addition to the Saga4
    "Dragons of the Highlord Skies" comes off a bit as Hamlet without the Dane. Without some of the leading characters in the saga taking the stage (namely Tanis and the twins), Weis and Hickman are able to bring other characters to the front; namely Kitiara and the too often ignored Laurana. Throw in a detailed look at Derek Crownguard and a fascinating villain in Feal-Thas and, surprisingly, the book survives even without Tanis and Raistlin. There are some problems. The characters of Aaron and Brian seem undefined and the authors focus too much time and attention to them. Even worse, instead of focusing on the Companions, the authors spend too much time on the almost byzantine politics of a knighthood. Having said that, the battle at Icewall and the adventures of the companions more than makes up for these problems. Be warned; unlike many of the Dragonlance books, the start is slow-going. One other caveat, while he may be on the cover, Lord Soth is barely in the book. Nonetheless, this is a rewarding addition to the series.

    Don't judge a book by it's cover, especially not this one...4
    If you are interested in a return to the old characters and world of Krynn, this is about as good as your are going to get nowadays, without re-reading your old novels or buying the annotated collections (which may actually be a better investment if you don't like Knights). The story is not at all awful and at no point did i want to stop reading, but it certainly isn't one of the best of the series.

    I find myself bored with the Solmanic Knights stodgy rhetoric and constant huffing and puffing. They spend most of their time justifying their most recent transgression of "the measure", and then they hardly ever get into any worthwhile battles anyway. The two story lines sold on the cover of the book really only come to bare in the last 70 or so pages! The rest is somewhat boring lead up to the money shot.

    I kept reading and reading and as there grew to be less and less pages I was wondering if Kit was even really going to get to Nightlund in this novel. I really would have like to have seen more time devoted to the actual battle for the dragon orb as well as Kit's encounter with Lord Soth instead of the mundane lead up. The book glances over the significance of things like the Star Jewel (or whatever it is called, the gem from Alhana given to Sturm) and spends pages upon pages delving into a love story involving one of the other knights; that never really goes anywhere or means anything to the story.

    I could go on, but I'm not being paid for this. Let's just hope the last of this trilogy, "Hourglass Mage," doesn't spend 90% of it's pages on a story leading up to meeting Raistlin, and then hurridly telling his turn to the Black Robes in 60 odd pages of a 600 page book.

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    Interview with the Vampire

    Interview with the Vampire

    Interview with the Vampire

    Product Details

  • Amazon Sales Rank: #3762 in Books
  • Published on: 1997-03-18
  • Released on: 1997-03-18
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 352 pages



  • Editorial Reviews

    Amazon.com Review
    In the now-classic novel Interview with the Vampire, Anne Rice refreshed the archetypal vampire myth for a late-20th-century audience. The story is ostensibly a simple one: having suffered a tremendous personal loss, an 18th-century Louisiana plantation owner named Louis Pointe du Lac descends into an alcoholic stupor. At his emotional nadir, he is confronted by Lestat, a charismatic and powerful vampire who chooses Louis to be his fledgling. The two prey on innocents, give their "dark gift" to a young girl, and seek out others of their kind (notably the ancient vampire Armand) in Paris. But a summary of this story bypasses the central attractions of the novel. First and foremost, the method Rice chose to tell her tale--with Louis' first-person confession to a skeptical boy--transformed the vampire from a hideous predator into a highly sympathetic, seductive, and all-too-human figure. Second, by entering the experience of an immortal character, one raised with a deep Catholic faith, Rice was able to explore profound philosophical concerns--the nature of evil, the reality of death, and the limits of human perception--in ways not possible from the perspective of a more finite narrator.

    While Rice has continued to investigate history, faith, and philosophy in subsequent Vampire novels (including The Vampire Lestat, The Queen of the Damned, The Tale of the Body Thief, Memnoch the Devil, and The Vampire Armand), Interview remains a treasured masterpiece. It is that rare work that blends a childlike fascination for the supernatural with a profound vision of the human condition. --Patrick O'Kelley

    From Library Journal
    Rice turned the vampire genre on its ear with this first novel (LJ 5/1/76), which evolved into one of the most popular series in recent history. Though the quality of the books has declined, this nonetheless is a marvelous, innovative, and literate tale of the longing for love and the search for redemption. This 20th-anniversary edition offers a trade-size paperback for a good price.
    Copyright 1997 Reed Business Information, Inc.

    Review
    Unrelentingly erotic ... sometimes beautiful, and always unforgettable. -- The Washington Post


    Customer Reviews

    The psychology of a vampire5
    The psychology of a vampire. No other vampire book dive as deep as Rice's. I loved Louis as the narrator. I much prefer the tortured anti-heros. Rice is very wordy and very detailed oriented. I came out of this book feeling like I knew more about Louis then some close friends. Louis is so vivid, dark, and brokenhearted the whole story, I always felt for him. I also like Louis' view of Lestat better than Lestat's view on himself.

    Anne Rice - the REAL Queen of the Damned5
    This is the beginning of the Vampire Chronicles. What a wonderful series - not hokey, not based on teenage angst, not unrequited. This book is dark, it's sexy, it's exciting and sometimes violent. I hung on every word. No wonder they made a movie out of this (even if the choice of actors was a bit odd). This book made Anne Rice a genuine best selling author, and she followed this book with many more, following the lives of old and new vampires in the 'family'. Love the characters, love the personalities, love the interplay. Don't think you like the idea of vampires, or afraid of the potential for violence? OK. You're a wuss. Read 'Twilight'. Lame.

    Book1
    The story "Interview With a Vampire" was really good but the quality of the book was poor. When I opened the first page the cover fell off and I was worried this would happen with every page. In the end it cost me $7.00 with shipping. I should have bought a new one.

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    วันอาทิตย์ที่ 5 เมษายน พ.ศ. 2552

    The Sparrow

    The Sparrow

    The Sparrow

    ONE OF ENTERTAINMENT WEEKLY'S TEN BEST BOOKS OF THE YEAR

    "A NOTABLE ACHIEVEMENT . . . Russell shows herself to be a skillful storyteller who subtly and expertly builds suspense."
    --USA Today

    "AN EXPERIENCE NOT TO BE MISSED . . . If you have to send a group of people to a newly discovered planet to contact a totally unknown species, whom would you choose? How about four Jesuit priests, a young astronomer, a physician, her engineer husband, and a child prostitute-turned-computer-expert? That's who Mary Doria Russell sends in her new novel, The Sparrow. This motley combination of agnostics, true believers, and misfits becomes the first to explore the Alpha Centuri world of Rakhat with both enlightening and disastrous results. . . . Vivid and engaging . . . An incredible novel."
    --Milwaukee Journal Sentinel

    "POWERFUL . . . Father Emilio Sandoz [is] the only survivor of a Jesuit mission to the planet Rakhat, 'a soul . . . looking for God.' We first meet him in Italy . . . sullen and bitter. . . . But he was not always this way, as we learn through flashbacks that tell the story of the ill-fated trip. . . . The Sparrow tackles a difficult subject with grace and intelligence."
    --San Francisco Chronicle

    "SMOOTH STORYTELLING AND GORGEOUS CHARACTERIZATION . . . Important novels leave deep cracks in our beliefs, our prejudices, and our blinders. The Sparrow is one of them."
    --Entertainment Weekly

    SELECTED BY THE BOOK-OF-THE-MONTH CLUB

    Product Details

  • Amazon Sales Rank: #4145 in Books
  • Published on: 1997-09-08
  • Released on: 1997-09-08
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 448 pages



  • Editorial Reviews

    Amazon.com Review
    In 2019, humanity finally finds proof of extraterrestrial life when a listening post in Puerto Rico picks up exquisite singing from a planet which will come to be known as Rakhat. While United Nations diplomats endlessly debate a possible first contact mission, the Society of Jesus quietly organizes an eight-person scientific expedition of its own. What the Jesuits find is a world so beyond comprehension that it will lead them to question the meaning of being "human." When the lone survivor of the expedition, Emilio Sandoz, returns to Earth in 2059, he will try to explain what went wrong... Words like "provocative" and "compelling" will come to mind as you read this shocking novel about first contact with a race that creates music akin to both poetry and prayer.

    From Publishers Weekly
    An enigma wrapped inside a mystery sets up expectations that prove difficult to fulfill in Russell's first novel, which is about first contact with an extraterrestrial civilization. The enigma is Father Emilio Sandoz, a Jesuit linguist whose messianic virtues hide his occasional doubt about his calling. The mystery is the climactic turn of events that has left him the sole survivor of a secret Jesuit expedition to the planet Rakhat and, upon his return, made him a disgrace to his faith. Suspense escalates as the narrative ping-pongs between the years 2016, when Sandoz begins assembling the team that first detects signs of intelligent extraterrestrial life, and 2060, when a Vatican inquest is convened to coax an explanation from the physically mutilated and emotionally devastated priest. A vibrant cast of characters who come to life through their intense scientific and philosophical debates help distract attention from the space-opera elements necessary to get them off the Earth. Russell brings her training as a paleoanthropologist to bear on descriptions of the Runa and Jana'ata, the two races on Rakhat whose differences are misunderstood by the Earthlings, but the aliens never come across as more than variations of primitive earthly cultures. The final revelation of the tragic human mistake that ends in Sandoz's degradation isn't the event for which readers have been set up. Much like the worlds it juxtaposes, this novel seems composed of two stories that fail to come together. BOMC, QPB and One Spirit Book Club selections.
    Copyright 1996 Reed Business Information, Inc.

    From Booklist
    When readers meet Father Emilio Sandoz, he's a wreck, inside and out. His hands are maimed, his body bruised; he suffers from scurvy, anemia, and spiritual devastation. The year is 2059. Although Jesuit missionaries thrive on suffering, something particularly dire has happened to this skilled linguist. Four decades earlier, he proposed an expedition to discover the sentient beings whose strange yet beautiful music had been detected by radio telescope. As the only survivor of this spiritual odyssey to Alpha Centauri (the star system four light years from Earth), Sandoz was found dazed and filled with terror by rescuers who inferred that he had resorted to prostitution to stay alive. Returned to the Jesuit Order, Sandoz is forced to face truths about the godless alien societies on the planet Rakhat that he and his colleagues grew to know, love, and perish at the claws of. Miscommunications, misplaced trust, and tiny mistakes led to their downfall. The dense prose in this complex tale may at first seem off-putting, but hang on for the ride; it's riveting! Russell's first novel is also a Book-of-the-Month Club selection. Jennifer Henderson


    Customer Reviews

    The Sparrow: Sci-Fi, Catholicism, and Fantasy4
    This book was a slow start, but the premise kept me going, and then I couldn't put it down. The author's lavish and detailed descriptions greatly enhanced the story line. I have begun reading the sequal, Children of God. I gave The Sparrow only 4 stars because of the difficulty I had getting going on the book.

    WWJD5
    What would Jesuits Do - if sent to pioneer space? Here is the answer, in an era-claiming achievement in science fiction. Not since the Dune trilogy have I been so taken in,immersed and rattled by a piece of fiction.

    Emotionally Engaging and genuinely thought provoking... 5
    I've struggling with reading The Sparrow, by Mary Doria Russell because it starts with a tragedy and goes backwards, so as I read more and more about the characters and grew to like and admire them more and more, I knew bad things were coming. I kept lingering at the good spots, unwilling to go forward.

    In the book we discover music from another planet, not only conclusive evidence of sentient life, but also of some technological progress - at the very least they have radios. So while the UN and everyone else argues over what to do, the Jesuits at the Vatican buy a mining asteroid (it's set 20 or so years in the future, the book is now 10 years old, but I think it should still be read as '20 years from today' to allow for the technological advances that she needs) and put together a mission of 8 people to get there first, including 4 Jesuit priests.

    But the book starts at the end - one priest has returned under the most suspect of circumstances, and the rest of the party is dead... What happened? And finding out what happened is the rest of the book.

    Very nicely written, with lots of thought and care. There are 4 Jesuits and the Vatican is involved, so there's religion here, but really warmly and beautifully portrayed. I struggled with getting into it not because it was bad, but because it was good. I didn't necessarily want to know what happened to these fine folk... but I was sitting in a New York cafe as I read the denouement and softly crying there... Really moving. She wrote a sequel and I'm going to read that too. Emotionally engaging and genuinely thought provoking, like all the best science fiction should be.

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